<DialogueTree xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="https://raw.githubusercontent.com/Outer-Wilds-New-Horizons/new-horizons/main/NewHorizons/Schemas/dialogue_schema.xsd">
	<DialogueNode>
		<Name>Tektite_RH_Puncture_First</Name>
		<EntryCondition>RH_TEKTITE_PUNCTURE_DAMAGE</EntryCondition>
		<Dialogue>
			<Page>Hatchling! Hearth's sake, get away from that thing! Don't go losing a limb like me.</Page>
			<Page>What are you still doing here anyways? I thought you were suppose to be taking that tin can of yours into space today.</Page>
		</Dialogue>
		<DialogueOptionsList>
			<DialogueOption>
				<Text>I came over here to see what crashed.</Text>
				<DialogueTarget>Tektite_RH_CameSeeCrashed</DialogueTarget>
			</DialogueOption>
			<DialogueOption>
				<Text>Is that a Dark Bramble seed?</Text>
				<DialogueTarget>Tektite2</DialogueTarget>
			</DialogueOption>
		</DialogueOptionsList>
		<SetCondition>TalkedToImpactTektite</SetCondition>
	</DialogueNode>
	<DialogueNode>
		<Name>Tektite_RH_Puncture_TalkToAgain</Name>
		<EntryCondition>RH_TEKTITE_PUNCTURE_DAMAGE</EntryCondition>
		<EntryCondition>TalkedToImpactTektite</EntryCondition>
		<Dialogue>
			<Page>Hatchling! Hearth's sake, get away from that thing! Don't go losing a limb like me. I don't need the seed causing any more damage than it already has!</Page>
			<Page>Blasted thing… I liked this crater.</Page>
			<Page>Need something from me, hatchling?</Page>
		</Dialogue>
		<DialogueOptionsList>
			<ReuseDialogueOptionsListFrom>Tektite4</ReuseDialogueOptionsListFrom>
		</DialogueOptionsList>
	</DialogueNode>

	<DialogueNode>
		<Name>Tektite_RH_CameSeeCrashed</Name>
		<Dialogue>
			<Page>Same as me, then. I dunno what this thing is, exactly. Looks like some kind of plant seed, but it’s not anything I’ve seen on Timber Hearth before - and trust me, I was quite the explorer back in the day.</Page>
			<Page>D’you think it’s extraterrestrial? It kinda looks like something that might’ve come off of Dark Bramble. Whatever it is, it put down roots in a hurry.</Page>
		</Dialogue>
		<DialogueTarget>Tektite3</DialogueTarget>
	</DialogueNode>
	
	<DialogueNode>
		<Name>Tektite_RH_CoolThing_First</Name>
		<EntryCondition>RH_COOLTHINGHELD</EntryCondition>
		<Dialogue>
			<Page>Heyo, hatchling! Nice find you've got there. I assume you're back down here to show it off?</Page>
			<Page>Me? I was using the old scout launcher and saw smoke in one of the photos, so I thought I’d come over here myself and take a look.</Page>
		</Dialogue>
		<DialogueOptionsList>
			<ReuseDialogueOptionsListFrom>Intro1</ReuseDialogueOptionsListFrom>
		</DialogueOptionsList>
		<SetCondition>TalkedToImpactTektite</SetCondition>
	</DialogueNode>
	<DialogueNode>
		<Name>Tektite_RH_CoolThing</Name>
		<EntryCondition>RH_COOLTHINGHELD</EntryCondition>
		<EntryCondition>TalkedToImpactTektite</EntryCondition>
		<Dialogue>
			<Page>Blasted seed did a lot of damage when it crashed. I liked this crater.</Page>
			<Page>Oh, hatchling. Nice thing you've got there. Sorry, I'm a bit distracted at the moment. Need something from me?</Page>
		</Dialogue>
		<DialogueOptionsList>
			<ReuseDialogueOptionsListFrom>Tektite4</ReuseDialogueOptionsListFrom>
		</DialogueOptionsList>
	</DialogueNode>
	<DialogueNode>
		<Name>Tektite_RH_RedSun_First</Name>
		<EntryCondition>RH_REDSUN</EntryCondition>
		<EntryCondition>RH_VILLAGEDAY</EntryCondition>
		<Dialogue>
			<Page>Goodness. First this seed, now the sun's looking all wonky… what's going on?</Page>
			<Page>Oh, hatchling. I didn't see you there. Sorry, I'm a bit distracted at the moment.</Page>
			<Page>I was using the old scout launcher and saw smoke in one of the photos, so I thought I’d come over here myself and take a look.</Page>
		</Dialogue>
		<DialogueOptionsList>
			<ReuseDialogueOptionsListFrom>Intro1</ReuseDialogueOptionsListFrom>
		</DialogueOptionsList>
		<SetCondition>TalkedToImpactTektite</SetCondition>
	</DialogueNode>
	<DialogueNode>
		<Name>Tektite_RH_RedSun</Name>
		<EntryCondition>RH_REDSUN</EntryCondition>
		<EntryCondition>RH_VILLAGEDAY</EntryCondition>
		<EntryCondition>TalkedToImpactTektite</EntryCondition>
		<Dialogue>
			<Page>Goodness. First this seed, now the sun's looking all wonky… what's going on?</Page>
			<Page>Oh, hatchling. I didn't see you there. Sorry, I'm a bit distracted at the moment. Need something from me?</Page>
		</Dialogue>
		<DialogueOptionsList>
			<ReuseDialogueOptionsListFrom>Tektite4</ReuseDialogueOptionsListFrom>
		</DialogueOptionsList>
	</DialogueNode>
	<DialogueNode>
		<Name>Tektite_RH_Hugged_TalkedTo</Name>
		<EntryCondition>RH_TEKTITE_HUGGED</EntryCondition>
		<EntryCondition>TalkedToImpactTektite</EntryCondition>
		<Dialogue>
			<Page>Hugs are much appreciated, hatchling, much appreciated. Sorry if I seem distracted, it's just 'cause I am. Need something?</Page>
		</Dialogue>
		<DialogueOptionsList>
			<ReuseDialogueOptionsListFrom>Tektite4</ReuseDialogueOptionsListFrom>
		</DialogueOptionsList>
		<ConditionToCancel>RH_TEKTITE_HUGGED</ConditionToCancel>
	</DialogueNode>
	<DialogueNode>
		<Name>Tektite_RH_Boom</Name>
		<EntryCondition>RH_BOOM</EntryCondition>
		<Dialogue>
			<Page>Stars above! What's happening?! Is that coming from the seed?</Page>
		</Dialogue>
		<SetCondition>TEKTITE_RH_SILENT</SetCondition>
	</DialogueNode>
	<DialogueNode>
		<Name>Tektite_RH_Silent</Name>
		<EntryCondition>TEKTITE_RH_SILENT</EntryCondition>
		<Dialogue>
			<Page>Hatchling… I'm sorry…</Page>
		</Dialogue>
	</DialogueNode>
</DialogueTree>
